#..it was this or a cat meme. so I chose this for accuracy.
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Your fallout OC as a companion taken from @goovat ask meme except I'm using it as a writing prompt/ oc development? I guess? because I think it's cool and I'm bored and want to write it all anyways
Anywhompst this is for Alwine and since it's pretty long (like really long you've been warned) I'll throw 'er under the cut
What perk would they give the player?
Occam's Laser
While Alwine is an active companion the player gets +40% damage with laser weapons and +25% headshot accuracy in VATS with scoped laser weapons. One shot kills produce 2X the XP.
How do you recruit them? are there multiple methods?
After the player levels past level 10, or alternatively, upon finding Paladin Danses Recon team Alwine will be found as a new recruit for the BOS. Once the player does the first two repeat quests by Haylen and Rhys and The Lost Patrol quest begins she is available to assist the player in the mission. After the mission is complete she may offer to follow the player as a companion if the player has chosen the more diplomatic speech options with Brandis and Danse. If the player chose the more aggressive/ rude options while speaking with the two then it will require a small speech check in order to be a companion.
What raises and lowers their affinity?
Raises: Minutemen/ Helping Settlement quests, Stealing from wealthy NPCs, BOS quests up until BB, Helping Anyone, Honorable Actions, Amicable Dialogue Choices (for the most part)
Lowers: Murdering innocents, Stealing From Settlers/ Not Well Off NPCs, Unnecessarily Rude Dialogue Options
How do they react to certain things? what do they say? (eg. lockpicking, grabbing junk, killing?)
Lockpicking:
(nostalgic/ thinking to self out loud/ amused) " Really coulda used a trick like that when I got locked outta my house that one time..."
(humorous/ surprised) " And here I was ready to blow 'er open"
(thinking to self out loud/ amused) " Hell o' a lot quieter than kickn' er open"
Grabbing Junk:
(blanket statement/ flatly) "it's amazing what you can build outta junk"
(enthusiastic/ bubbly) "It might be radioactive but if ya render it down with a bit ah castor oil it makes a great paint for glow sights"
(humorous/ matter of factly) "I'd rather carry 40 pounds ah junk than fork up an arm and a leg to buy the same shit later from Crazy Myrna"
Player Overencumbered:
(genuine concern) "If ya keep pickin' shit up you'll slip a disc"
(teasing/ amused/ worried) "Jeeesus look at yah! You look like a pack brahmin!"
(teasing/ amused) "With yer pack so stuffed if ya fall on yer face you'll never get up again"
Murder:
[Alwine Hated That]
(angry/ surprised) "What the fuck is wrong with you!?"
(angry/ confrontationally) "You better spit out a good reason for that and fast"
(angry/ bewildered) "Are you for real?"
notes: Alwines reaction to murder is exclusive to people she genuinely feels are innocent. She's comfortable with deaths she deems necessary (or if the person made themselves known as a pretty awful person).
Cannibalism:
[Alwine Disliked That]
(disgusted/ shocked) "oh? OH. Great, like there wasn't enough nightmare fuel out here"
(disgusted/ worried) "In't there, like, a brainworm or sumn' you can get from doin that?"
(disgusted but still attempting to be light hearted/ humorous) "Like it blue eh? I prefer mine rare... a lil less peopley too..."
Stealing in general:
[Alwine Disliked That]
(irritated) "Hope that wasn't somethin important"
(irritated) "Should I be sleeping with one eye open round you?"
(irritated) "Like people don't have enough shit to worry 'bout out here..."
Stealing/Pick Pocketing (but from wealthy/etc NPCs):
[Alwine Liked That]
(approving) "Lord knows they have more than nuff' to share"
(approving) "Doubt they'll even notice it's missing"
(approving/ musing aloud) "The unyielding greed and ignorance of the wealthy was the catalyst of Armageddon"
Pick Pocketing:
[Alwine Disliked That]
(surprised/irritated) "Why don't you spit in his eye while you're at it"
(irritated/ humorous) "I feel like I should put a cat bell on ya"
(irritated) ~audible scoff~ The player is likely being glowered at
Enemies Found:
(Shocked/ Excitably) "Y' ello!"
(loudly/ warning) "On yer flank!"
(loudly/ shocked) [weirdish sound presumably before lashing out a punch of hit of some form] " GWEHHK!"
Enemies Lost:
(quietly/ nervous) " shit... where'd you go you bastard"
(quietly/ nervous) " Lost 'em"
(quietly/ to self/ nervous) " I swear to lord if ya jump out at me..."
Enemies Killed:
(satisfied/ calmly) "good riddance to bad rubbish"
(loudly/ excitable) "Bingo!"
(quietly/ almost a whisper/ to self) [only if player is sneaking] "...bingo bango bongo..."
Player stops talking mid conversation:
(sympathetic/ lighthearted) "Sometimes I loose track of my thoughts too"
(genuine worry) "Ya good? Take yer time."
(humorous/ teasing) "Not a thought between those eyes is there?"
Player removes all garb:
(shocked but also amused/ between light laughs) "oh?"
(mindless banter/ avoidance) " This would probably be a good stun tactic if y'aint fraid of gettin yer tidbits shot"
(humorous/ almost scolding) "Y'aint invisible... just so ya know"
Player loots a corpse:
(plainly) "Any ammo?"
(joking/ light hearted) "Guess they won't be needing that anymore"
(statement/ plainly) "Grim business but you can find some good stuff sometimes."
Player starts swimming:
(plainly/ matter o factly) "Ain't no way I'm going in there"
(humorous but fear is present in voice) "If a big fish decides you look like lunch I ain't gonna be able to help ya"
(almost nostalgic/ sarcastic) "Yeah me and the brick tied for the swimming contest back in 63... I'll just stay on the shore"
Player jumps from high place:
(genuine concern) "ouch! you good?"
(soft yell/ concerned/ as if watching player fall) "aaAAaaa!?"
(oblivious to the player falling) "Where'd ya go?"
Do they periodically give the player items? what kind of items?
Bowls of various soups if player interacts between 5 and 9 PM. Every other time she'll give the player Fusion Cells.
Would they be able to do specialized task? (eg. repairs, hacking)
Not necessarily a task but if the player was to put various junk/ weapons in her inventory then she will periodically/ randomly mod them.
Would they be romancable?
Yeah probably? I think? In my AU she romances Paladin Danse but that would probably not be something that could happen as an NPC in Fallout 4 so??
If it were something like Mass Effect it would probably be like a Garrus/ Tali situation where if the player never romanced either characters then they would form a romance.
Do they have a unique outfit or weapon?
Alwine wears a black BOS jumpsuit for the first half of the game up until BB. After that she'll wear military fatigues. She'll wear the same over armor (BOS heavy armor) for both but after BB the BOS symbols are sanded off. It would be a unique unremovable armor set.
What would be their personal quest, if they have one?
This one is a bit weird since the player would be taking the role of the Sole Survivor. That being said I've always found that one empty cryo-chamber at the end of the vault hall interesting. There probably is a reason for that (like it just wasn't occupied or the occupant died before vault scientists had their spit) but for the sake of this AU/ prompt we'll say that she had a similar entrance to the vault as the sosu, bringing her babe into the vault and getting frozen with Kellogg snatchin both their children (this is lazy writing I know but I don't know how to write this without fundamentally changing her character). The only difference is that somehow maybe Alwine was released/ thawed earlier and got a bit of a head start. Because Alwine is no longer the sosu she wouldn't of encountered Preston at Concord and Codsworth likely either wouldn't of recognized her or simply acted like it was prewar and spoke to her only as if that was the same narrative giving her no sense to what was happening or how much time has elapsed. Alwine would of wandered out on her own and then stumbled onto Paladin Danses recon team and eventually got inducted in hopes of finding her child.
For her personal quest it would likely be trying to find evidence on what happened to her child. The quest would start with the player character going into the institute, and since companions can't follow the player there (minus X6), she would request that they find out what happened. After some digging the player will discover that Alwines child was killed in experimentation over 60 years ago in trials to make experimentation safer for 'father'. The player can bring this information back and Alwine will be devastated but grateful for the player finding this out for her. Despite being fairly amicable with the player she insists she needs time to grieve and that following the player is a cold reminder of the pain. Regardless of what the player says she parts ways with the player and goes back to the Prydwen and will idle there until the Liberty Reprimed quest where she will disappear from the map. Alwine will remain missing from the map until Blind Betrayal where she will be standing outside the bunker blocking Elder Maxon, as well as arguing with him, from entering the building. The player's choices will affect how Alwine responds.
- If the player executed Paladin Danse within the bunker then Alwine will become immediately hostile to the player. She will be forced to be killed by either the player or Maxon.
- If the player spares Danse then chooses to execute him when confronted by Maxon then Alwine will make it clear that she will not hesitate to become hostile to defend her friend. With a red speech check the player can convince her to stand down but she will be remorseful and refuse to follow the player afterwards and disappear off the map. Her body surrounded by a myriad of dead raiders will then be a random encounter while wandering the commonwealth. If the speech check is failed she will become hostile forcing the player, or Maxon, to execute her.
- If the player spares Danse then convinces Maxon to spare him then Alwine will express gratitude and her perk will become available. Unfortunately for Alwine her disobedience and willingness to become hostile towards the elder causes him to kick her out of the brotherhood. She will remain at the bunker with Danse until the player completes the quest and then upon the player returning Danse will disclose that she has gone to the Castle in order to join the Minutemen where she can be reobtained as a companion.
What are their opinions on certain factions? (eg. brotherhood, NCR)
Minutemen:
Genuinely believes that they have the best interests for the Commonwealth. Worries that they lack the men and firepower to take on the Institute or any other large faction that could pose a threat. This Worry is dissuaded after The Nuclear Option and her affirmation towards them only increases. With time, resources, and good leadership, Alwine believes they could become a major player even outside of the Commonwealth.
BOS:
At first is amazed by their technological advancements and firepower especially compared to the rest of the Commonwealth. The comradery is nostalgic and comforting for Alwine as it reminds her of her days in the US Military as a Power Armor Mechanic. After some time she realizes that they're a bit lost for direction grasping at straws for purpose and that their idea of "freeing the Commonwealth" might be misinformed well intention fueled by fear and dogma. When she was new to the commonwealth and didn't understand much about anything really the fearmongering and racism towards ghouls and synths were more tolerable (but still uncomfortable) it eventually become almost intolerable the longer she stayed and the more informed she became about the natures of both.
Railroad:
At first is weary of them. Alwine is careful around people who keep secrets and after spending so much time in the Brotherhood interacting with the Railroad pushes her hackles up. She does like how they work to help the synths, especially after BB, despite being mostly associated with the BOS. She becomes more comfortable after becoming more educated about synths, between the Railroad themselves informing her and the data collected by the player at the Institute itself, and eventually embraces the Railroad as a necessity after BB.
Gunners:
Heavily dislikes them. To her they're essentially just militarized raiders.
Institute:
Has a hate towards them that just strengthens over time. Their ignorance and misuse of technology is both a tragedy and crime. For the most part she pities them but strongly believes that their destruction is absolutely necessary.
Nuka World:
They're raiders so Alwine is pretty hostile towards them. Despite this their organization and brutality makes Alwine careful about making them enemies. If possible she would work to keep them out of the Commonwealth as much as possible or at the very least work to create some kind of truce of sorts to prevent a major confrontation (which would likely be devastating to both sides).
Atom Cats:
They remind her a lot of her friends prewar with the way they talk and their fondness for power armor. She likes them.
Children of Atom:
Alwine believes in freedom of belief as long as said belief does not infringe on the beliefs and freedoms of others. As long as they are respectful of herself and others she will act the same. Alwine is also a bit curious about them she would likely ask a bunch of questions if they allowed it. Other than that she would keep her distance, mostly due to the rads.
General voice lines? (in reaction to companion wheel selections)
Talk:
(friendly/ bubbly) "What's crackalacin"
(friendly/ inquisitive) "You okay?"
(spacy/ broken out of thought) "Hmm?"
Trade:
(friendly/ bubbly) "What's mine is yours"
(joking/ teasing) "finally got tired of carrying that junk eh?"
(joking within a genuine question) "Hey maybe I can carry the big guns instead of the junk for once....no? maybe?"
Follow:
(plain/ firm statement) "Got it"
(bubbly) "Comin!"
(bubbly/ softly) "Oke Doke"
Wait:
(plainly) "alrighty"
(plainly/ softly) "I'll just sit tight"
(masking nervousness through humor) "Don't leave me here too long... might forget what I'm waitin' for and wander off"
Where would you find them in the world?
She would be located at the Cambridge Police Station. Then later at the Castle.
Which game would they be from?
Fallout 4
Miscellaneous facts?
If the player puts alcohol in her inventory and the player gets 'drunk' she will match the player for drinks and her basic dialogue will be slurred for a short time after
Alwine will loot the entirety of corpses, clothes and all, when asked to loot bodies.
Alwine will periodically build weapon and armor mods which can be taken out of her inventory by the player
Alwine refuses to go in water and a hit box specifically for her prevents her from entering. This results in a glitch that has Alwine swimming in the air several feet above the water while the player is swimming.
If the player uses console commands to force Alwine into the water she will sink to the bottom similar to if she were wearing power armor. Note: This does not affect her health she will just idle at the waterbed.
#alwine#good lord this took forever#read at your own risk#might post the perk on it's own I'm proud of that one lol#fallout#fallout 4#fallout oc#my oc
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